Thursday 24 June 2010
Lets get this blog Pumpin'!
Hmm....
Hasnt been much activity going on lately?
Whats up people?
any projects?updates?interesting news?
TELL ME MORE!
Reagrds,
ClayFighter
Hasnt been much activity going on lately?
Whats up people?
any projects?updates?interesting news?
TELL ME MORE!
Reagrds,
ClayFighter
Monday 8 March 2010
Join ROBLOX Today!
ROBLOX is a fun online sandbox game, where you can build your own game called a "place". You can also make scripts in "Lua", this allows you to make bricks do things and other stuff. With Lua you can make tools and guns, even blood scripts! ROBLOX is family friendly so everyone can play. It's a free game but if you buy Builders Club you can build more places and even get another type of money to buy stuff with "ROBUX" Robux is the main currency of ROBLOX.
Join today at: http://www.roblox.com/
Join today at: http://www.roblox.com/
Thursday 28 January 2010
What they mean by "Ghost isn't actualy dead"
Infinity Ward has said, "IF there is a Modern Warfare 3, it will chronicle around ghost and his time in the S.A.S" Oooh Modern Warfare 3!!!! That sounds like a game worth playing! I just wish they would make one about Gaz......
More info coming soon!
-Major 7
More info coming soon!
-Major 7
Monday 25 January 2010
Ghost....is alive?
We all loved COD Modern Warfare 2...but as you may recal ghost and roach got killed by that no good traitor Shephered.
Well Ubisoft has said this much: "Ghost isn't actualy dead..You will see what we mean soon"
What do they mean ghost isn't dead..he got shot in the head and burnt.
They have said nothing about Roach or Soap though...Could there be a Modern Warfare 3 on the way?
Well Ubisoft has said this much: "Ghost isn't actualy dead..You will see what we mean soon"
What do they mean ghost isn't dead..he got shot in the head and burnt.
They have said nothing about Roach or Soap though...Could there be a Modern Warfare 3 on the way?
Friday 27 November 2009
Happy Birthday Clay Fighter!!!
Thursday 19 November 2009
Kill the Noobs 4!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Hey all, I have not posted in ages.
Anyways, here is the newest MOST confusing episode of KTN ever!
Anyways, here is the newest MOST confusing episode of KTN ever!
Monday 2 November 2009
Lego Indiana Jones 2: the adventure continues trailer
Hello everyone!
I have not posted in ages! Hope you all had a good halloween!
so anyway back to the news!
Here is a link to the trailer of the new game!
The game will be on these platforms
DS,PC,PS3,PSP,Wii and xbox 360!
So most platforms really!
It is released on november 20th but it is also said to be released on november 17th
Thanks
Timmy
Wednesday 28 October 2009
Kill the Noobs episode 3
I told ya it would come soon!
The n00bs escape the spartans.
But their freedom wont last long.
=D
And the audio is pretty good too!
:D
The n00bs escape the spartans.
But their freedom wont last long.
=D
And the audio is pretty good too!
:D
Kill the Noobs episode 2
So.... they get the noobs.. Or do they!?!?!?!?!?!?!
Episode 3 coming soon... Like really soon!
Episode 3 coming soon... Like really soon!
Tuesday 27 October 2009
LOL - Funny Halo Stop Motion (Made by me)
LOL watch this, I made it, it is really funny, it's called KILL THE NOOBS!!!!! I will explain a bit more now.
A Halo 3 Multiplayer game gone wrong basicaly, sorta like Red vs Blue.
If you don't know what Red vs Blue is go to xbox.com and go to the halo 3 game detail page they have a video of 'em doing a map tour.
exept in this instead of Spartan VS Spartan it's Spartan VS n00b (Covenant)
The audio isn't the best but don't be discouraged by that.
The part where they are fighting Tucker (blue spartan) asks what the hell the noobs are doing and then there is a scene of the noobs.
Well the noobs are attacking nothing thinking they are killing the spartans.
Episode two next week and the introduction of the charectors in a few minutes.
Next one will be better!!!!!
A Halo 3 Multiplayer game gone wrong basicaly, sorta like Red vs Blue.
If you don't know what Red vs Blue is go to xbox.com and go to the halo 3 game detail page they have a video of 'em doing a map tour.
exept in this instead of Spartan VS Spartan it's Spartan VS n00b (Covenant)
The audio isn't the best but don't be discouraged by that.
The part where they are fighting Tucker (blue spartan) asks what the hell the noobs are doing and then there is a scene of the noobs.
Well the noobs are attacking nothing thinking they are killing the spartans.
Episode two next week and the introduction of the charectors in a few minutes.
Next one will be better!!!!!
Monday 12 October 2009
Breaking Through!!
This is it, Captain Cobb and his men are breaking through the bunker ruins, but the Germans are putting up a valiant fight, now Lamb Bone and his squad are sent to the rescue, they assume Cobb has everything under control.... They thought wrong, the entire landing site is mined...
...Will they make it through? WATCH AND SEE!
...Will they make it through? WATCH AND SEE!
Sunday 11 October 2009
Juno Beach!
After this the road to France is clear!
This action packed video has some pretty awesome content, like people drowning when they get shot in the water, it also features... ...Yup you guessed it Lamb Bone!
This action packed video has some pretty awesome content, like people drowning when they get shot in the water, it also features... ...Yup you guessed it Lamb Bone!
Lego gadgets!
Hello!
Many unofficial LEGO gadgets have been available for some time now, men next month will see even LEGOreleasing a digital camera and MP3 player Designed with digital blue.
LEGO worked with Atlanta-based company that specializes in children’s tech products for a series of gadgetsincludes walkie talkies, Boomboxes, alarm as well.
“Our entry to the young electronics space will allow our fans to express themselves through pictures,videos and music while displaying their enthusiasm for one of the world’s all-time favorite toy ‘said Jill wilfert, LEGO Group Vice President of licensing.
It Boomboxes can already be bought from digital blue line and from various leaked pictures, it appears thata video camera and a mobile phone is also in the works, though no release date has been announced.
Thanks
Timmythesheep
Lego Utah Beach!
Check it out, they've been through Omaha now it's time for utah!
BTW: The part where they don't have legs is because they are in the water.
And you may notice a new Charector for the M7 studios, His name is Walter P.Dougel,
He is code named: Lamb Bone.
He is in all our WWII LEGO movies.
He will be properly introduced soon.
Saturday 10 October 2009
James May's Lego house demolished
Hello
I have some Big lego news!
A two-storey Lego house built by 1,000 volunteers for BBC Two show Toy Stories is no more despite efforts to find a new owner to save it from demolition.
The house, created by presenter James May at Denbies Wine Estate in Dorking, Surrey, would have cost £50,000 to dismantle and rebuild.
Plans for Legoland in Windsor, Berkshire, to buy it fell through.
Meanwhile, May has called for the return of a Lego cat stolen from the house on Sunday or Monday.
Plans for Legoland in Windsor, Berkshire, to buy it fell through.
Meanwhile, May has called for the return of a Lego cat stolen from the house on Sunday or Monday.
Denbies Wine Estate had said the house could not remain because it needed the vineyard back to harvest its grapes.
When Legoland pulled out "due to the costs and logistics of moving and rebuilding the house", the website of Top Gear - also presented by May - set up a page on the Facebook website to try to find a buyer for the house.
A blog posted on Tuesday morning on the Top Gear website - which had championed the Lego house cause - said: "Today's the day then.
"Despite James' best efforts, your comments on this site and the 2,500 fans signed up to our Facebook group, the Lego house is coming down.
"We spoke to James last night and he confirmed that brick-by-3.2 million-brick, it'll be dismantled this morning."
"Despite James' best efforts, your comments on this site and the 2,500 fans signed up to our Facebook group, the Lego house is coming down.
"We spoke to James last night and he confirmed that brick-by-3.2 million-brick, it'll be dismantled this morning."
Meanwhile, May has appealed through the Top Gear website for the return of the Lego cat, named Fusker, which is based on his real cat.
The blog posting said Fusker had disappeared after "security allowed a few members of the public to have a nose around the house".
"James told us last night that Fusker was a unique addition to the house because he was built by a fan, rather than one of the team of Lego enthusiasts enlisted to work on the project."
May is appealing for the cat to be returned to the Top Gear offices in London.
"James told us last night that Fusker was a unique addition to the house because he was built by a fan, rather than one of the team of Lego enthusiasts enlisted to work on the project."
May is appealing for the cat to be returned to the Top Gear offices in London.
Thanks
Timmythesheep
Friday 9 October 2009
Winners!
Ok we where sort of late anouncing the winners for the best staff thing because of the issues with OliverTechoWave but here they are:
1st Place Timmythesheep
second place Clay Fighter
Your prizes will arive in 1 week via email.
Congratulations!
-Major7
1st Place Timmythesheep
second place Clay Fighter
Your prizes will arive in 1 week via email.
Congratulations!
-Major7
Monday 5 October 2009
Goodbye OliverTechno Wav
Hey there its clay Fighter.Today I have some sad news.
Due to Unfortunate Curcumstances OliverTechno Wav has been Let go.
His services where unneeded and he did not contribute or abide by the rules so major 7 decided it was time he took permanent holiday leave.
I just want everyone to know that in NO way was OliverTechno Wav fired because of my arrival.
So this goes to all of you guys.If you dont follow the rules,You will be banned.To see the rules just look over there------------------------------------------------------------------->
Regards,
ClayFighter
Due to Unfortunate Curcumstances OliverTechno Wav has been Let go.
His services where unneeded and he did not contribute or abide by the rules so major 7 decided it was time he took permanent holiday leave.
I just want everyone to know that in NO way was OliverTechno Wav fired because of my arrival.
So this goes to all of you guys.If you dont follow the rules,You will be banned.To see the rules just look over there------------------------------------------------------------------->
Regards,
ClayFighter
Sunday 4 October 2009
Haynes to produce Wallace & Gromit manual
This is for all you Wallace and Gromit fans out there!
The series of books will reveal the exact inner workings of Wallace’s vast array of vehicles, inventions and contraptions, with the first format to be released this autumn.
This is the latest deal Aardman has struck for Wallace & Gromit, who were recently chosen to front a new 6 x 29’ invention-inspired series for BBC One, Wallace & Gromit present A World of Invention.
Sean Clarke, Head of Aardman Rights, said: “We’re really excited about this new, novel opportunity to work with Haynes to produce a fun, practical guide to Wallace & Gromit’s world, and to be one of very few properties that have featured in their own, fictional Haynes manual.”
Thanks
Timmythesheep
The series of books will reveal the exact inner workings of Wallace’s vast array of vehicles, inventions and contraptions, with the first format to be released this autumn.
This is the latest deal Aardman has struck for Wallace & Gromit, who were recently chosen to front a new 6 x 29’ invention-inspired series for BBC One, Wallace & Gromit present A World of Invention.
Sean Clarke, Head of Aardman Rights, said: “We’re really excited about this new, novel opportunity to work with Haynes to produce a fun, practical guide to Wallace & Gromit’s world, and to be one of very few properties that have featured in their own, fictional Haynes manual.”
Thanks
Timmythesheep
Best M7 Staff Contest Prizes!
Here are what 1 winner and 2 runners up will be getting for all their hard work.
Winner Prize: A printable Food World Poster.
A promotion
A lenny MSN icon
How to make your own Lenny instructions
And finally a signed poster for DA BAD BOYZ BLOG.
2 Runners up will get:
A printable Lenny poster
A lenny MSN icon
and a "Hard Boiled" food world poster.
Winner Prize: A printable Food World Poster.
A promotion
A lenny MSN icon
How to make your own Lenny instructions
And finally a signed poster for DA BAD BOYZ BLOG.
2 Runners up will get:
A printable Lenny poster
A lenny MSN icon
and a "Hard Boiled" food world poster.
Thanks for having me!
Thanks everyone for having me here!I will be patrolling making sure no riff raff is going on but im sure there will be no trouble!
Just a note to say that food-world will be featuring the voice talents of myself as mr. and mrs. Meatball.Not trying to give to much away but i will hint and say that you should be expecting some nosy-ness from mrs.meatball so dont leave anything in the fridge on the wrong shelf!!
Regards,
Clay Fighter
Just a note to say that food-world will be featuring the voice talents of myself as mr. and mrs. Meatball.Not trying to give to much away but i will hint and say that you should be expecting some nosy-ness from mrs.meatball so dont leave anything in the fridge on the wrong shelf!!
Regards,
Clay Fighter
Welcome Clay Fighter!
Hey there, welcome to the party!
Your job is to "partoll" the blog and make sure there are no trouble makers.
I have granted you Admin privelages so you can now:
Delete/Edit Comments and Postes/ Edit the blog's layout.
You can still make posts and Upload Videos/Pictures.
Just keep things Family Friendly.
;-)
Your job is to "partoll" the blog and make sure there are no trouble makers.
I have granted you Admin privelages so you can now:
Delete/Edit Comments and Postes/ Edit the blog's layout.
You can still make posts and Upload Videos/Pictures.
Just keep things Family Friendly.
;-)
Saturday 3 October 2009
The Dancing eggs or more like the dancing egg returns!
Hello Timmythesheep here!
Guess what i have some exciting news to share with you all!
If you thought it was the end of dancing eggs then you were wrong!
Because a dancing egg will be in food world!
What is food world? Its an upcoming animation that major7 is making about food!
Is it just one film?: No its not its a whole series of episodes!
Can you give any info on the first episode?: I dont want to ruin anything but lets just say Mr cabbage says: I’m tired of just sitting out here in the vegetable garden.
Is the Dancing egg a big character?: No its not
Is there going to be like a halloween special?: Well there might be but since its very near Halloween i dont know but there have been ideas such as Mr jacko.
I cant wait till food world episode 1!
Thanks
Timmythesheep
Guess what i have some exciting news to share with you all!
If you thought it was the end of dancing eggs then you were wrong!
Because a dancing egg will be in food world!
What is food world? Its an upcoming animation that major7 is making about food!
Is it just one film?: No its not its a whole series of episodes!
Can you give any info on the first episode?: I dont want to ruin anything but lets just say Mr cabbage says: I’m tired of just sitting out here in the vegetable garden.
Is the Dancing egg a big character?: No its not
Is there going to be like a halloween special?: Well there might be but since its very near Halloween i dont know but there have been ideas such as Mr jacko.
I cant wait till food world episode 1!
Thanks
Timmythesheep
Thursday 1 October 2009
Lenny Production Blog URL
This is the URL for the Lenny production blog there is only one post but it'll be updated acordingly.
http://lennyproductionblog.blogspot.com/
http://lennyproductionblog.blogspot.com/
Lenny Episode 1
Hi all, I've been working on a Clay-Animation called Lenny, so that's why I haven't posted in a while, here is a bit about the show.
It stars a boy who always wears a black hoody (Lenny) and follows his adventures in a park them him and his friends built together.
The part where Lenny is sliding you don't get do you?
Let me explain...
... Lenny goes on the climbing wall with Harold, they made the climbing wall and it's a death trap.
The roped snapped and Lenny jumped for his life sending him flying in the dirt and finally rolling in sheep poo, then he passed out. And if they just listened to Sean the boy who told them not to go on it before passing out the whole accident could have been avoided.
.P.S. Isn't max (the guy who sleeps until the end of the film) annoying?
It stars a boy who always wears a black hoody (Lenny) and follows his adventures in a park them him and his friends built together.
The part where Lenny is sliding you don't get do you?
Let me explain...
... Lenny goes on the climbing wall with Harold, they made the climbing wall and it's a death trap.
The roped snapped and Lenny jumped for his life sending him flying in the dirt and finally rolling in sheep poo, then he passed out. And if they just listened to Sean the boy who told them not to go on it before passing out the whole accident could have been avoided.
.P.S. Isn't max (the guy who sleeps until the end of the film) annoying?
Monday 21 September 2009
Welcome Timmy!
Hello and welcome to our newest member of DA BAD BOYZ blog, Timmythesheep!
I'm sure you will all give him a great welcome!
hello timmythesheep here thanks for the welcome im so glad im part of this site!
I'm sure you will all give him a great welcome!
hello timmythesheep here thanks for the welcome im so glad im part of this site!
Tuesday 15 September 2009
M7 studios
Hi all, CaptainPickles set up our studio blog for the lego stop motions and new claymations.
http://www.major7studios.blogspot.com/
(Note: this is not Capt, Pickles's work I made m7 studios he is just the lead devoloper on it.)
http://www.major7studios.blogspot.com/
(Note: this is not Capt, Pickles's work I made m7 studios he is just the lead devoloper on it.)
Monday 7 September 2009
Sunday 6 September 2009
Saturday 5 September 2009
Thursday 3 September 2009
GAME DEMO HERE AND NOW!
ok this is just the demo and it was a rush job at night the real game vids will be better!
Wednesday 2 September 2009
A new series of my videos coming soon!
Before you ask the demo video is coming today, now for the real news I am starting a new series of action figure stop motions they should be better than the lego ones.
More Info coming soon.
-Major7
More Info coming soon.
-Major7
Tuesday 1 September 2009
Game Demo
Ok oliver an I are going to give you a demo (read the comments) once we are done playing I will make the video of the game.
but first let me help you understand somethings about the game
() this means grenade.
------this is how far you move
()----- this is how far you have to be safe from the explosion the grenade goes off in 5 seconds so you need to type like this 1 _ thats one step _2 step two _3 step you _4 step four _5 step five how ever to be safe you should go 10 steps to be safe.
ok lets begin when we are done the video will be put on this thread.
but first let me help you understand somethings about the game
() this means grenade.
------this is how far you move
()----- this is how far you have to be safe from the explosion the grenade goes off in 5 seconds so you need to type like this 1 _ thats one step _2 step two _3 step you _4 step four _5 step five how ever to be safe you should go 10 steps to be safe.
ok lets begin when we are done the video will be put on this thread.
Shhhhh... Top Secrect.......
Hello, today we are going to share with you some top secret info about the new game we are making: "Action Run" here is what we can tell you:
- The game is action figures
- You play as commander gree
- You comment the things you want to do and we make a cut scene of it as soon as possible.
Example: Oliver: I want to seek out the survivours
Major7: I am sending a dropship to attack them.
Oliver: I am sneaking around the side to ambush you
Major7: I am sending in renforcements
I think you get the idea now one side plays as gree the other grevious.
We will post more info as soon as possible.
-Major7
Thursday 27 August 2009
part two of STWRC review.
Tuesday 11 August 2009
Star Wars Republic Commando (PC) Review By Major7
Star Wars republic commando follows the campaigns of a four man squad of clone commandos, you may know one "Scorch".
The game starts by taking you to the outskirts of geonosis to execute geonosian leader "Sun Fac" you are then taught the basic skills of how to play the game and stay alive such as how to heal your self or others. The Campaign only gets harder as enemy's just get more advanced and tough, during game play you may come across surviving clones through out missions and they will help you where they can.
One of the many enemy's you will encounter are grey droid commando's they are not that tough and are just like any battle droid.
The game is based in between the battle of geonosis to the start of the battle of kashyyk helping you with your missions and giving you advice is "Gunship Advisor"
there are various commands in the game such as the door breach maneuver.
Part Two Coming soon.
http://www.major7gang.blogspot.com/
The game starts by taking you to the outskirts of geonosis to execute geonosian leader "Sun Fac" you are then taught the basic skills of how to play the game and stay alive such as how to heal your self or others. The Campaign only gets harder as enemy's just get more advanced and tough, during game play you may come across surviving clones through out missions and they will help you where they can.
One of the many enemy's you will encounter are grey droid commando's they are not that tough and are just like any battle droid.
The game is based in between the battle of geonosis to the start of the battle of kashyyk helping you with your missions and giving you advice is "Gunship Advisor"
there are various commands in the game such as the door breach maneuver.
Part Two Coming soon.
http://www.major7gang.blogspot.com/
some lego cross fire action!
Oh yeah the surviving rebels have stuck the dead bodies of there troops on sticks to scare the enemy and re direct there fire on the dead mace windu!
Monday 10 August 2009
Timmy the sheep 484 from www.shaunthesheep.com has a story to tell (About dancing eggs!)
Ok this is his story I am doing this to thank him for advertising my blog...
Ok once upon a time there was a person called mmsy she made a contest about the best birthday cake!Timmythesheep848 came along and said he had a brillant idea!But he did not tell the others! sts10 had a idea but it did not beat his idea which was The Birthday cake will have BBQ sauce on it and Cheese and Bacon on it and it will have a picture of dancing eggs on it and there will be writing saying Happy halloween!Timmythesheep848 won the contest!Timmythesheep kept saying Dancing eggs until Rainbow dust came along and said Dancing eggs were strange and random!Timmythesheep had had enough he stood up to her!And then everybody cheered!This story will go down in history! to read the real thing go to http://www.shaunthesheep.com/forum/read/2631/1/496#new_messages
Ok once upon a time there was a person called mmsy she made a contest about the best birthday cake!Timmythesheep848 came along and said he had a brillant idea!But he did not tell the others! sts10 had a idea but it did not beat his idea which was The Birthday cake will have BBQ sauce on it and Cheese and Bacon on it and it will have a picture of dancing eggs on it and there will be writing saying Happy halloween!Timmythesheep848 won the contest!Timmythesheep kept saying Dancing eggs until Rainbow dust came along and said Dancing eggs were strange and random!Timmythesheep had had enough he stood up to her!And then everybody cheered!This story will go down in history! to read the real thing go to http://www.shaunthesheep.com/forum/read/2631/1/496#new_messages
Lego House?????????
If you read English news papers or are always looking at the BBC you should know this, Apparently there is going to be a life sized Lego house everything from the oven to the toilet will be Lego. The person building this said it should take 3,000,000 Lego bricks to build, he had an engineer come in and make the designs for a Lego toilet that really flushes. Unfortunately there are no pictures of this on the Internet yet, but there is already a Plasticine garden made by the same person.
More info should be coming soon.....
(This article is copy right of http://www.major7sbadboys.blogspot.com/ and if you copy it you will have to advertise my blog on every website you put it on for ever and give me credit for it!)
p.s. I mean it.
More info should be coming soon.....
(This article is copy right of http://www.major7sbadboys.blogspot.com/ and if you copy it you will have to advertise my blog on every website you put it on for ever and give me credit for it!)
p.s. I mean it.
How Mace Windu Really Died
Mace Windu Survived order 66 and has gathered a small malitia and have attacked an imperial base on hoth. an there plan is to take it over........
Sunday 9 August 2009
The Best Lego Video I Ever Made For Real Please Comment!
Master Windu and A squad of clones are gaurding the outside of a republic supply depot and the droid armys have come to invade and take over the planet out numbered and out gunned mace windu orders a supply shuttle to go and pick up reinforcements from a near by base the droid special forces are getting closer and the battle begins....
Thursday 6 August 2009
Ok so this video is not the best
ok so this on is not so good but i promise tomorrows will be better!
Wednesday 5 August 2009
Oliver and Major7 Lego club please join!
hi this is our lego club if you want to join comment and send us a link to anything lego remember no rude bad or insulting stuff!
This is one of my other stop motions part 4 coming soon! :)
This is one of my other stop motions part 4 coming soon! :)
Welcome Oliver!
Halo 3 review
Halo 3 (Xbox 360)
Detailed editors' rating
Overall score: 9.5 (4.5 stars) Average user rating:
3.5 stars out of 74 reviews See all user reviews Product summary
Halo 3 builds upon the concepts of Halo 2 in ways that you'd expect, but there are also new modes and options that send the series in exciting new directions.
Specifications:
ESRB: Mature ; Genre: Action ; Elements: Action - first person shooter ; See full specs
Price range: $36.99 - $352.35 check prices
GameSpot editors' review
Reviewed by: Jeff Gerstmann
Reviewed on: 09/23/2007
Updated on: 09/25/2007
Released on: 09/25/2007
Originally published on GameSpot: Halo 3 (Xbox 360) Review
Regardless of how you felt about its cliffhanger ending, there's no denying that Halo 2 was a gigantic success that raised the bar for what we, as a game-playing society, expect out of a good console-based first-person shooter. In the years that followed, plenty of games attempted to duplicate the Halo formula, with varying degrees of success. But there's still nothing quite like the genuine item. Luckily for all involved, Halo 3 is a positively amazing package that offers extreme satisfaction across all of its different parts. Maybe now you can finally retire your Halo 2 disc and really move into the next generation of games.
Halo 3 manages to feel familiar while also packing in a good amount of new material.
Halo 3 is an interesting mix of established protocol and intriguing new stuff. For example, the gameplay doesn't stray too far from Halo 2, which, in turn, didn't exactly reinvent the original Halo. Don't take that as a negative, because it means that Halo 3 plays extremely well, with the same types of light tactical considerations that have made the series stand apart from other, faster-paced shooters. The balance between your guns, your grenades, and your melee attack has always given Halo a unique feel in the genre, and those same considerations apply today, both in the campaign mode and in multiplayer. You'll also have new weapons and items to consider, such as a host of Brute weapons. One example is the spiker, which is an exciting automatic pistol that fires quickly and decimates opponents, especially if you're holding a pair of them. Another is the mauler, which is a one-handed shotgun that can level enemies up close. You'll even find weapons so huge that your movement speed slows when you carry them. When you use these weapons, the camera pulls out to a third-person perspective so you can see your missile pod, plasma cannon, or flamethrower as it fires. And then there's the gravity hammer. Originally shown in Halo 2 (where it wasn't usable by the player), the gravity hammer is a large melee weapon that will wipe out most regular enemies in one swipe. Needless to say, it can be especially fun in multiplayer settings. The end result is gameplay that feels wholly familiar without retreading the same ground too heavily.
The campaign is structured in much the same way as past Halo games, with multiple chapters and effective streaming that ensures you'll see load times only between chapters. There are also lengthy vehicle sequences to break up the on-foot action. You'll pilot the classic Halo vehicles, such as the Ghost, a hovering one-person craft that's fast and deadly, and the Warthog, a dune buggy with a turret mounted in the back. You'll also see new vehicles, such as the Brute Prowler, which is a two-person vehicle with turrets. Like in previous games, the vehicles are fun to use. Also similar to previous games, the artificial intelligence can't drive very well, so if you're playing alone, you'll usually want to grab the steering wheel rather than the weapons.
The concept of "equipment" is new to the series. These deployable special items have a variety of effects. The most obvious example is the bubble shield: You (and your enemies) can walk through it, but bullets and explosions bounce right off. It's especially entertaining when your enemies use it, given that you can just walk through and bash them with the butt of your gun. You'll also find items that make your shields regenerate more quickly, and others that drain enemy shields and stop their vehicles dead in their tracks. These items also show up in multiplayer, where they're a little more interesting.
Halo 2's ending was widely criticized for being too much of a cliffhanger and leaving you with no sense of progress or resolution whatsoever. It's good news, then, that Halo 3's story doesn't suffer from that problem at all. It opens immediately following the events of Halo 2: The Covenant is on its way to Earth, continuing its religious zealotry and attempting to activate the floating space weapons known as Halos, which could destroy civilization as we know it. The Master Chief and the other Earth forces of the UNSC are in hot pursuit to stop them, with newfound allies such as the Arbiter coming along for the ride. We'll spare you the specifics because they're quite compelling and should be seen firsthand. All you really need to know if you're on the fence about Halo 3's campaign is that it's a delicate balancing act that manages to provide satisfying closure for the trilogy, make perfect sense of all the cryptic events in Halo 2, and leave you filled with anticipation for more adventures set in the Halo universe. Not bad for a game that will take most players between 10 and 15 hours to finish on one of four difficulty settings.
But you'll probably go through the campaign more than once, thanks to the inclusion of a strong co-op mode. Previous Halo games have let two players go through the campaign; Halo 3 ups that number to four players and lets you do the whole thing over Xbox Live, if you so choose. This is a really fun way to experience the campaign's nine chapters, and you can choose to go through them in any order, provided you've already played through it alone. Furthermore, this method of play (which you can also do alone) lets you turn on scoring in campaign mode, in which you earn points for kills and lose them for dying. This adds a sense of competition to the co-op, and there are also achievements associated with finishing chapters with high point totals. You can also customize the experience a bit by turning on a series of unlockable modifiers that open up as you collect hidden skulls. The skulls are stashed around the game, and some of them do things such as increase the amount of damage you'll need to deal to take an enemy down, remove the heads-up display and make your weapon invisible, and so on. This gives the story-driven section of the game some more replay value, although it doesn't get significantly more difficult as you scale up the number of players. Consequently, finishing the game on legendary difficulty is a breeze if you're rolling through with three experienced fellow triggermen.
You can earn the campaign achievements in co-op mode, which makes the legendary difficulty a lot easier to manage.
In addition to the four-player co-op action, you can also play competitive solo and team-based multiplayer matches with up to 16 players on 11 different maps. There's a lot of depth to the multiplayer modes, ranging from simple stuff such as deathmatch and team deathmatch (still referred to as slayer and team slayer here), to more objective-based gameplay such as capture the flag. Another similar mode is called territories, in which the two teams fight to defend or attack various control points around the map. You'll also find a mode called infection, where a percentage of the players start as sword-wielding zombies and must convert the members of the other team by killing them, until only one non-zombie remains. Each of the maps can handle any of these game modes.
Like in Halo 2, you can customize these game types, and there's more to customize this time around. You can change things like starting weapons, the weapons that appear on the map, whether the motion sensor is active, the force of gravity, the game speed, whether the players all have active camouflage or not, and much, much more. The multiplayer is as strong as it has ever been thanks to the addition of new weapons and tweaks to old ones. Swords have been made much more interesting this time around: If two players run at one another with energy swords and attack at the same time, the swords clash and the players bounce off one another. This makes all-swords matches totally wild. The gravity hammer is also big fun in multiplayer matches, both because it crushes enemies that are foolish enough to get too close, and because you can smack incoming rockets to bat them away, which makes for an interesting game of baseball.
The weird thing about this last concept is that, with the addition of the Forge, you'll actually be able to build some sort of crude baseball variant if you want. Forge mode is a map editor, but not in the 3D modeling sense that you're used to seeing in PC shooters. You can't edit level geometry with Forge, but you can spawn, remove, and move objects and items around the level. All of the editing is done in real time, and you can pop in and out of edit mode by pushing up on the D pad. You can also play this mode with other players, letting everyone run around in edit mode to spawn Warthogs, rocket launchers, and whatever else is already on the map. On the surface, that doesn't sound so exciting. But in practice, it's a weird and potential-rich addition to the game because there are a ton of little secrets and tricks you can use to manipulate the objects in ways the developers may not have intended.
The Forge might not sound like much at first, but when you figure out how to play with it, it becomes one of the game's most impressive features.
For example, take the fusion core. It's Halo's version of the exploding barrel, and by default, it blows up when you shoot it or drop it from a significant height. It also takes 30 seconds to respawn. You can modify it to respawn every 10 seconds and, with help from another player's rifle fire, you can coax it into respawning in midair, where it tumbles to the ground and explodes every 10 seconds. Naturally, if you surround that spot with more stuff that explodes, you'll have a fun little physics-based bomb that respawns and explodes every 10 seconds. If you've ever messed around with Garry's Mod, a similar physics-based toolbox for Half-Life 2, then you'll recognize this as a simplified take on that idea when you start using it for more than simply adding a few weapons to a map or moving spawn points around. Though many players probably won't get hooked on Forge tinkering, it's an extremely powerful addition that may just take over your life.
You'll be able to easily share your Forge creations with other players via a handy file-sharing system that lets you quickly send map configurations and gameplay types to your friends. You can also set a certain number of items as publicly shared, and users can go to Bungie's Web site to browse and rate the shared items. Additionally, you can flag items for download on that Web page, and the next time you fire up Halo 3, it'll download the items you've marked. It's a very slick interface that makes moving stuff around very easy.
You can also use the file-sharing options to send screenshots and saved films. Saved films are replays of action from any of the modes in the game, from campaign to multiplayer to Forge sessions. The game automatically stores the last 25 or so sessions, and you can choose to save them more permanently from there. Once you've got them, you can edit them down to key kills, weird single-player behavior, or the strangest Forge stuff you can come up with, and then save them for sharing, just as you would with a map or game mode. Much like Forge, the saved-films feature doesn't really sound like much, but Halo 3 is a very replay-worthy game, and you'll probably run into plenty of little moments that you'll want to save for posterity. Another nice touch is that the films aren't locked to one perspective. You can detach the camera from your player and fly anywhere on the map, or change it to any other player's view, as well. The only real issue is that rewinding and fast-forwarding are a little clunky. So if you've got something you want to save that's at the end of a 45-minute session, you'll have to hold down the fast-forward button for a long time to get to that moment, and if you miss it, rewinding can be a real pain, too. Once you've figured out the little idiosyncrasies of footage manipulation, it's not so bad.
Halo has always had a very strong artistic vision, and the graphics have always been just good enough to convey the necessary imagery without becoming huge technical powerhouses. That's not to say that the game isn't technically impressive, because it maintains a smooth frame rate throughout, and looks very sharp overall with plenty of great lighting and other nice effects. But the visual design overpowers its technical side and really stands out. Given that the game takes place in a wider range of locales than the previous two games, you'll see a lot of different, colorful environments, including deserts, snow, jungle settings, great-looking building interiors, and more. The enemies, many of which are returning from past games, also look great.
The audiovisual portion of Halo 3 is definitely impressive, with great art, sharp effects, and terrific music.
The sound in Halo 3 is a good mix of old and new, much like the rest of the game. You'll hear the familiar Halo theme music and variants thereof. You'll also hear plenty of great new music, including one suspenseful track with a heartbeat-like sound that manages to get your heart pounding as well. Most of the voice cast from Halo 2 returns to voice their respective characters, and they again turn in terrific and believable performances. You'll also hear a ton of combat dialogue, both from the marines that fight by your side as well as the enemies you're fighting, who don't seem to appreciate it when you kill one of their comrades. Our favorite line from the Covenant was probably "You've killed my brother for the last time," which is pretty hilarious.
As games start to consider user-generated content, it's becoming clear that more and more games will be ready to give you back just as much as you're willing to put into them. On the surface, Halo 3 is every bit the sequel you would expect it to be, in that it delivers meaningful upgrades to both the story-driven and competitive sides of the package. However, it's the addition of the Forge level editor and the saved films that give the game an even longer set of legs, legs that will probably keep you running at full speed until Bungie figures out where, exactly, to go from here.
(This review is from www.cnet.com/)
Detailed editors' rating
Overall score: 9.5 (4.5 stars) Average user rating:
3.5 stars out of 74 reviews See all user reviews Product summary
Halo 3 builds upon the concepts of Halo 2 in ways that you'd expect, but there are also new modes and options that send the series in exciting new directions.
Specifications:
ESRB: Mature ; Genre: Action ; Elements: Action - first person shooter ; See full specs
Price range: $36.99 - $352.35 check prices
GameSpot editors' review
Reviewed by: Jeff Gerstmann
Reviewed on: 09/23/2007
Updated on: 09/25/2007
Released on: 09/25/2007
Originally published on GameSpot: Halo 3 (Xbox 360) Review
Regardless of how you felt about its cliffhanger ending, there's no denying that Halo 2 was a gigantic success that raised the bar for what we, as a game-playing society, expect out of a good console-based first-person shooter. In the years that followed, plenty of games attempted to duplicate the Halo formula, with varying degrees of success. But there's still nothing quite like the genuine item. Luckily for all involved, Halo 3 is a positively amazing package that offers extreme satisfaction across all of its different parts. Maybe now you can finally retire your Halo 2 disc and really move into the next generation of games.
Halo 3 manages to feel familiar while also packing in a good amount of new material.
Halo 3 is an interesting mix of established protocol and intriguing new stuff. For example, the gameplay doesn't stray too far from Halo 2, which, in turn, didn't exactly reinvent the original Halo. Don't take that as a negative, because it means that Halo 3 plays extremely well, with the same types of light tactical considerations that have made the series stand apart from other, faster-paced shooters. The balance between your guns, your grenades, and your melee attack has always given Halo a unique feel in the genre, and those same considerations apply today, both in the campaign mode and in multiplayer. You'll also have new weapons and items to consider, such as a host of Brute weapons. One example is the spiker, which is an exciting automatic pistol that fires quickly and decimates opponents, especially if you're holding a pair of them. Another is the mauler, which is a one-handed shotgun that can level enemies up close. You'll even find weapons so huge that your movement speed slows when you carry them. When you use these weapons, the camera pulls out to a third-person perspective so you can see your missile pod, plasma cannon, or flamethrower as it fires. And then there's the gravity hammer. Originally shown in Halo 2 (where it wasn't usable by the player), the gravity hammer is a large melee weapon that will wipe out most regular enemies in one swipe. Needless to say, it can be especially fun in multiplayer settings. The end result is gameplay that feels wholly familiar without retreading the same ground too heavily.
The campaign is structured in much the same way as past Halo games, with multiple chapters and effective streaming that ensures you'll see load times only between chapters. There are also lengthy vehicle sequences to break up the on-foot action. You'll pilot the classic Halo vehicles, such as the Ghost, a hovering one-person craft that's fast and deadly, and the Warthog, a dune buggy with a turret mounted in the back. You'll also see new vehicles, such as the Brute Prowler, which is a two-person vehicle with turrets. Like in previous games, the vehicles are fun to use. Also similar to previous games, the artificial intelligence can't drive very well, so if you're playing alone, you'll usually want to grab the steering wheel rather than the weapons.
The concept of "equipment" is new to the series. These deployable special items have a variety of effects. The most obvious example is the bubble shield: You (and your enemies) can walk through it, but bullets and explosions bounce right off. It's especially entertaining when your enemies use it, given that you can just walk through and bash them with the butt of your gun. You'll also find items that make your shields regenerate more quickly, and others that drain enemy shields and stop their vehicles dead in their tracks. These items also show up in multiplayer, where they're a little more interesting.
Halo 2's ending was widely criticized for being too much of a cliffhanger and leaving you with no sense of progress or resolution whatsoever. It's good news, then, that Halo 3's story doesn't suffer from that problem at all. It opens immediately following the events of Halo 2: The Covenant is on its way to Earth, continuing its religious zealotry and attempting to activate the floating space weapons known as Halos, which could destroy civilization as we know it. The Master Chief and the other Earth forces of the UNSC are in hot pursuit to stop them, with newfound allies such as the Arbiter coming along for the ride. We'll spare you the specifics because they're quite compelling and should be seen firsthand. All you really need to know if you're on the fence about Halo 3's campaign is that it's a delicate balancing act that manages to provide satisfying closure for the trilogy, make perfect sense of all the cryptic events in Halo 2, and leave you filled with anticipation for more adventures set in the Halo universe. Not bad for a game that will take most players between 10 and 15 hours to finish on one of four difficulty settings.
But you'll probably go through the campaign more than once, thanks to the inclusion of a strong co-op mode. Previous Halo games have let two players go through the campaign; Halo 3 ups that number to four players and lets you do the whole thing over Xbox Live, if you so choose. This is a really fun way to experience the campaign's nine chapters, and you can choose to go through them in any order, provided you've already played through it alone. Furthermore, this method of play (which you can also do alone) lets you turn on scoring in campaign mode, in which you earn points for kills and lose them for dying. This adds a sense of competition to the co-op, and there are also achievements associated with finishing chapters with high point totals. You can also customize the experience a bit by turning on a series of unlockable modifiers that open up as you collect hidden skulls. The skulls are stashed around the game, and some of them do things such as increase the amount of damage you'll need to deal to take an enemy down, remove the heads-up display and make your weapon invisible, and so on. This gives the story-driven section of the game some more replay value, although it doesn't get significantly more difficult as you scale up the number of players. Consequently, finishing the game on legendary difficulty is a breeze if you're rolling through with three experienced fellow triggermen.
You can earn the campaign achievements in co-op mode, which makes the legendary difficulty a lot easier to manage.
In addition to the four-player co-op action, you can also play competitive solo and team-based multiplayer matches with up to 16 players on 11 different maps. There's a lot of depth to the multiplayer modes, ranging from simple stuff such as deathmatch and team deathmatch (still referred to as slayer and team slayer here), to more objective-based gameplay such as capture the flag. Another similar mode is called territories, in which the two teams fight to defend or attack various control points around the map. You'll also find a mode called infection, where a percentage of the players start as sword-wielding zombies and must convert the members of the other team by killing them, until only one non-zombie remains. Each of the maps can handle any of these game modes.
Like in Halo 2, you can customize these game types, and there's more to customize this time around. You can change things like starting weapons, the weapons that appear on the map, whether the motion sensor is active, the force of gravity, the game speed, whether the players all have active camouflage or not, and much, much more. The multiplayer is as strong as it has ever been thanks to the addition of new weapons and tweaks to old ones. Swords have been made much more interesting this time around: If two players run at one another with energy swords and attack at the same time, the swords clash and the players bounce off one another. This makes all-swords matches totally wild. The gravity hammer is also big fun in multiplayer matches, both because it crushes enemies that are foolish enough to get too close, and because you can smack incoming rockets to bat them away, which makes for an interesting game of baseball.
The weird thing about this last concept is that, with the addition of the Forge, you'll actually be able to build some sort of crude baseball variant if you want. Forge mode is a map editor, but not in the 3D modeling sense that you're used to seeing in PC shooters. You can't edit level geometry with Forge, but you can spawn, remove, and move objects and items around the level. All of the editing is done in real time, and you can pop in and out of edit mode by pushing up on the D pad. You can also play this mode with other players, letting everyone run around in edit mode to spawn Warthogs, rocket launchers, and whatever else is already on the map. On the surface, that doesn't sound so exciting. But in practice, it's a weird and potential-rich addition to the game because there are a ton of little secrets and tricks you can use to manipulate the objects in ways the developers may not have intended.
The Forge might not sound like much at first, but when you figure out how to play with it, it becomes one of the game's most impressive features.
For example, take the fusion core. It's Halo's version of the exploding barrel, and by default, it blows up when you shoot it or drop it from a significant height. It also takes 30 seconds to respawn. You can modify it to respawn every 10 seconds and, with help from another player's rifle fire, you can coax it into respawning in midair, where it tumbles to the ground and explodes every 10 seconds. Naturally, if you surround that spot with more stuff that explodes, you'll have a fun little physics-based bomb that respawns and explodes every 10 seconds. If you've ever messed around with Garry's Mod, a similar physics-based toolbox for Half-Life 2, then you'll recognize this as a simplified take on that idea when you start using it for more than simply adding a few weapons to a map or moving spawn points around. Though many players probably won't get hooked on Forge tinkering, it's an extremely powerful addition that may just take over your life.
You'll be able to easily share your Forge creations with other players via a handy file-sharing system that lets you quickly send map configurations and gameplay types to your friends. You can also set a certain number of items as publicly shared, and users can go to Bungie's Web site to browse and rate the shared items. Additionally, you can flag items for download on that Web page, and the next time you fire up Halo 3, it'll download the items you've marked. It's a very slick interface that makes moving stuff around very easy.
You can also use the file-sharing options to send screenshots and saved films. Saved films are replays of action from any of the modes in the game, from campaign to multiplayer to Forge sessions. The game automatically stores the last 25 or so sessions, and you can choose to save them more permanently from there. Once you've got them, you can edit them down to key kills, weird single-player behavior, or the strangest Forge stuff you can come up with, and then save them for sharing, just as you would with a map or game mode. Much like Forge, the saved-films feature doesn't really sound like much, but Halo 3 is a very replay-worthy game, and you'll probably run into plenty of little moments that you'll want to save for posterity. Another nice touch is that the films aren't locked to one perspective. You can detach the camera from your player and fly anywhere on the map, or change it to any other player's view, as well. The only real issue is that rewinding and fast-forwarding are a little clunky. So if you've got something you want to save that's at the end of a 45-minute session, you'll have to hold down the fast-forward button for a long time to get to that moment, and if you miss it, rewinding can be a real pain, too. Once you've figured out the little idiosyncrasies of footage manipulation, it's not so bad.
Halo has always had a very strong artistic vision, and the graphics have always been just good enough to convey the necessary imagery without becoming huge technical powerhouses. That's not to say that the game isn't technically impressive, because it maintains a smooth frame rate throughout, and looks very sharp overall with plenty of great lighting and other nice effects. But the visual design overpowers its technical side and really stands out. Given that the game takes place in a wider range of locales than the previous two games, you'll see a lot of different, colorful environments, including deserts, snow, jungle settings, great-looking building interiors, and more. The enemies, many of which are returning from past games, also look great.
The audiovisual portion of Halo 3 is definitely impressive, with great art, sharp effects, and terrific music.
The sound in Halo 3 is a good mix of old and new, much like the rest of the game. You'll hear the familiar Halo theme music and variants thereof. You'll also hear plenty of great new music, including one suspenseful track with a heartbeat-like sound that manages to get your heart pounding as well. Most of the voice cast from Halo 2 returns to voice their respective characters, and they again turn in terrific and believable performances. You'll also hear a ton of combat dialogue, both from the marines that fight by your side as well as the enemies you're fighting, who don't seem to appreciate it when you kill one of their comrades. Our favorite line from the Covenant was probably "You've killed my brother for the last time," which is pretty hilarious.
As games start to consider user-generated content, it's becoming clear that more and more games will be ready to give you back just as much as you're willing to put into them. On the surface, Halo 3 is every bit the sequel you would expect it to be, in that it delivers meaningful upgrades to both the story-driven and competitive sides of the package. However, it's the addition of the Forge level editor and the saved films that give the game an even longer set of legs, legs that will probably keep you running at full speed until Bungie figures out where, exactly, to go from here.
(This review is from www.cnet.com/)
Tuesday 4 August 2009
My first lego stop motion + the blog is going to get a make over!
Ok so I had to get rid of epsiode one because it sucked but i kept 2 and 3 :-) any way this blog will now become a gaming blog!
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